# Anything encountered around the map

objects = {
    # things to potentially find at different map locations
    "empty" : {
        "desc" : "nothing here"
    },
    "chest" : {
        "desc" : "a treasure chest full of valuables"
    },
    "enemy" : {
        "desc" : "some armed and hostile warriors"
    },
    "ally" : {
        "desc" : "some friendly locals who provide supplies"
    },
    "oasis" : {
        "desc" : "an oasis in the middle of the desert"
    }
}