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SubscribeDualformer: Controllable Fast and Slow Thinking by Learning with Randomized Reasoning Traces
In human cognition theory, human thinking is governed by two systems: the fast and intuitive System 1 and the slower but more deliberative System 2. Recent studies have shown that incorporating System 2 process into Transformers including large language models (LLMs), significantly enhances their reasoning capabilities. Nevertheless, models that purely resemble System 2 thinking require substantially higher computational costs and are much slower to respond. To address this challenge, we present Dualformer, a single Transformer model that seamlessly integrates both the fast and slow reasoning modes. Dualformer is obtained by training on data with randomized reasoning traces, where different parts of the traces are dropped during training. The dropping strategies are specifically tailored according to the trace structure, analogous to analyzing our thinking process and creating shortcuts with patterns. At inference time, our model can be configured to output only the solutions (fast mode) or both the reasoning chain and the final solution (slow mode), or automatically decide which mode to engage (auto mode). In all cases, Dualformer outperforms the corresponding baseline models in both performance and computational efficiency: (1) in slow mode, Dualformer optimally solves unseen 30 x 30 maze navigation tasks 97.6% of the time, surpassing the Searchformer (trained on data with complete reasoning traces) baseline performance of 93.3%, while only using 45.5% fewer reasoning steps; (2) in fast mode, Dualformer completes those tasks with an 80% optimal rate, significantly outperforming the Solution-Only model (trained on solution-only data), which has an optimal rate of only 30%. For math problems, our techniques have also achieved improved performance with LLM fine-tuning, showing its generalization beyond task-specific models.
SwiftSage: A Generative Agent with Fast and Slow Thinking for Complex Interactive Tasks
We introduce SwiftSage, a novel agent framework inspired by the dual-process theory of human cognition, designed to excel in action planning for complex interactive reasoning tasks. SwiftSage integrates the strengths of behavior cloning and prompting large language models (LLMs) to enhance task completion performance. The framework comprises two primary modules: the Swift module, representing fast and intuitive thinking, and the Sage module, emulating deliberate thought processes. The Swift module is a small encoder-decoder LM fine-tuned on the oracle agent's action trajectories, while the Sage module employs LLMs such as GPT-4 for subgoal planning and grounding. We develop a heuristic method to harmoniously integrate the two modules, resulting in a more efficient and robust problem-solving process. In 30 tasks from the ScienceWorld benchmark, SwiftSage significantly outperforms other methods such as SayCan, ReAct, and Reflexion, demonstrating its effectiveness in solving complex real-world tasks.
Language-Conditioned Robotic Manipulation with Fast and Slow Thinking
The language-conditioned robotic manipulation aims to transfer natural language instructions into executable actions, from simple pick-and-place to tasks requiring intent recognition and visual reasoning. Inspired by the dual process theory in cognitive science, which suggests two parallel systems of fast and slow thinking in human decision-making, we introduce Robotics with Fast and Slow Thinking (RFST), a framework that mimics human cognitive architecture to classify tasks and makes decisions on two systems based on instruction types. Our RFST consists of two key components: 1) an instruction discriminator to determine which system should be activated based on the current user instruction, and 2) a slow-thinking system that is comprised of a fine-tuned vision language model aligned with the policy networks, which allows the robot to recognize user intention or perform reasoning tasks. To assess our methodology, we built a dataset featuring real-world trajectories, capturing actions ranging from spontaneous impulses to tasks requiring deliberate contemplation. Our results, both in simulation and real-world scenarios, confirm that our approach adeptly manages intricate tasks that demand intent recognition and reasoning. The project is available at https://jlm-z.github.io/RSFT/
Learning to Think Fast and Slow for Visual Language Models
When confronted with complex problems, we tend to think slowly; conversely, for simple questions, we think quickly. Such a two-system thinking mechanism allows us to efficiently allocate cognitive resources, enabling quick decision-making for straightforward issues while reserving deeper analytical thinking for more intricate challenges. However, existing reasoning-oriented visual language models (VLMs), whether trained with explicit chain-of-thought annotations or rule-based RL rewards, mainly pursue lengthy, detailed reasoning chains, which often lead to excessive computational costs. In this work, we propose a simple RL approach, which enables VLMs to automatically switch between fast and slow thinking modes depending on task difficulty. The approach consists of two stages: in the first stage, we label data as either requiring fast thinking or slow thinking based on the model output length, which is inspired by the observation that pre-trained VLMs typically produce answers of varying lengths for different types of questions; in the second stage, we train the model using GRPO along with the thinking mode labels to develop dual-mode thinking. Despite its simplicity, our model, named DualMindVLM, significantly outperforms the base model and achieves performance on par with state-of-the-art visual reasoning models, while maintaining exceptionally high token efficiency.
Thinker: Learning to Think Fast and Slow
Recent studies show that the reasoning capabilities of Large Language Models (LLMs) can be improved by applying Reinforcement Learning (RL) to question-answering (QA) tasks in areas such as math and coding. With a long context length, LLMs may learn to perform search, as indicated by the self-correction behavior observed in DeepSeek R1. However, this search behavior is often imprecise and lacks confidence, resulting in long, redundant responses and highlighting deficiencies in intuition and verification. Inspired by the Dual Process Theory in psychology, we introduce a simple modification to the QA task that includes four stages: Fast Thinking, where the LLM must answer within a strict token budget; Verification, where the model evaluates its initial response; Slow Thinking, where it refines the initial response with more deliberation; and Summarization, where it distills the refinement from the previous stage into precise steps. Our proposed task improves average accuracy from 24.9% to 27.9% for Qwen2.5-1.5B, and from 45.9% to 49.8% for DeepSeek-R1-Qwen-1.5B. Notably, for Qwen2.5-1.5B, the Fast Thinking mode alone achieves 26.8% accuracy using fewer than 1000 tokens, demonstrating substantial inference efficiency gains. These findings suggest that intuition and deliberative reasoning are distinct, complementary systems benefiting from targeted training.
HDFlow: Enhancing LLM Complex Problem-Solving with Hybrid Thinking and Dynamic Workflows
Despite recent advancements in large language models (LLMs), their performance on complex reasoning problems requiring multi-step thinking and combining various skills is still limited. To address this, we propose a novel framework HDFlow for complex reasoning with LLMs that combines fast and slow thinking modes in an adaptive manner. Our approach consists of two key components: 1) a new approach for slow, deliberate reasoning called Dynamic Workflow, which automatically decomposes complex problems into more manageable sub-tasks and dynamically designs a workflow to assemble specialized LLM or symbolic reasoning tools to solve sub-tasks; 2) Hybrid Thinking, a general framework that dynamically combines fast and slow thinking based on problem complexity. Finally, we propose an easy-to-scale method for automatically synthesizing a large-scale dataset of 27K challenging reasoning problems for complex reasoning and a hybrid thinking tuning method that trains smaller LLMs on this dataset to internalize the fast/slow hybrid reasoning strategies. Experiments on four reasoning benchmark datasets demonstrate that our slow thinking with dynamic workflows significantly outperforms Chain-of-Thought, and hybrid thinking achieves the highest accuracy while providing an effective balance between computational efficiency and performance. Fine-tuning using our hybrid thinking approach also significantly boosts the complex reasoning capabilities of open-source language models. The results showcase the promise of slow thinking, dynamic workflows, and hybrid thinking in expanding the frontier of complex problem-solving with LLMsCode and data will be released at \url{https://github.com/wenlinyao/HDFlow.}.
Towards Concise and Adaptive Thinking in Large Reasoning Models: A Survey
Large reasoning models (LRMs) like OpenAI o1 and DeepSeek R1 have demonstrated impressive performance on complex reasoning tasks like mathematics and programming with long Chain-of-Thought (CoT) reasoning sequences (slow-thinking), compared with traditional large language models (fast-thinking). However, these reasoning models also face a huge challenge that generating unnecessarily lengthy and redundant reasoning chains even for trivial questions. This phenomenon leads to a significant waste of inference resources, increases the response time for simple queries, and hinders the practical application of LRMs in real-world products. To this end, it is crucial to shorten lengthy reasoning chains and learn adaptive reasoning between fast and slow thinking based on input difficulty. In this survey, we provide a comprehensive overview of recent progress in concise and adaptive thinking for efficient reasoning of LRMs, including methodologies, benchmarks, and challenges for future exploration. We hope this survey can help researchers quickly understand the landscape of this field and inspire novel adaptive thinking ideas to facilitate better usage of LRMs.
CogDDN: A Cognitive Demand-Driven Navigation with Decision Optimization and Dual-Process Thinking
Mobile robots are increasingly required to navigate and interact within unknown and unstructured environments to meet human demands. Demand-driven navigation (DDN) enables robots to identify and locate objects based on implicit human intent, even when object locations are unknown. However, traditional data-driven DDN methods rely on pre-collected data for model training and decision-making, limiting their generalization capability in unseen scenarios. In this paper, we propose CogDDN, a VLM-based framework that emulates the human cognitive and learning mechanisms by integrating fast and slow thinking systems and selectively identifying key objects essential to fulfilling user demands. CogDDN identifies appropriate target objects by semantically aligning detected objects with the given instructions. Furthermore, it incorporates a dual-process decision-making module, comprising a Heuristic Process for rapid, efficient decisions and an Analytic Process that analyzes past errors, accumulates them in a knowledge base, and continuously improves performance. Chain of Thought (CoT) reasoning strengthens the decision-making process. Extensive closed-loop evaluations on the AI2Thor simulator with the ProcThor dataset show that CogDDN outperforms single-view camera-only methods by 15%, demonstrating significant improvements in navigation accuracy and adaptability. The project page is available at https://yuehaohuang.github.io/CogDDN/.
DynamicMind: A Tri-Mode Thinking System for Large Language Models
Modern large language models (LLMs) often struggle to dynamically adapt their reasoning depth to varying task complexities, leading to suboptimal performance or inefficient resource utilization. To address this, we introduce DynamicMind, a novel tri-mode thinking system. DynamicMind empowers LLMs to autonomously select between Fast, Normal, and Slow thinking modes for zero-shot question answering (ZSQA) tasks through cognitive-inspired prompt engineering. Our framework's core innovations include: (1) expanding the established dual-process framework of fast and slow thinking into a tri-mode thinking system involving a normal thinking mode to preserve the intrinsic capabilities of LLM; (2) proposing the Thinking Density metric, which aligns computational resource allocation with problem complexity; and (3) developing the Thinking Mode Capacity (TMC) dataset and a lightweight Mind Router to predict the optimal thinking mode. Extensive experiments across diverse mathematical, commonsense, and scientific QA benchmarks demonstrate that DynamicMind achieves superior ZSQA capabilities while establishing an effective trade-off between performance and computational efficiency.
CreAgent: Towards Long-Term Evaluation of Recommender System under Platform-Creator Information Asymmetry
Ensuring the long-term sustainability of recommender systems (RS) emerges as a crucial issue. Traditional offline evaluation methods for RS typically focus on immediate user feedback, such as clicks, but they often neglect the long-term impact of content creators. On real-world content platforms, creators can strategically produce and upload new items based on user feedback and preference trends. While previous studies have attempted to model creator behavior, they often overlook the role of information asymmetry. This asymmetry arises because creators primarily have access to feedback on the items they produce, while platforms possess data on the entire spectrum of user feedback. Current RS simulators, however, fail to account for this asymmetry, leading to inaccurate long-term evaluations. To address this gap, we propose CreAgent, a Large Language Model (LLM)-empowered creator simulation agent. By incorporating game theory's belief mechanism and the fast-and-slow thinking framework, CreAgent effectively simulates creator behavior under conditions of information asymmetry. Additionally, we enhance CreAgent's simulation ability by fine-tuning it using Proximal Policy Optimization (PPO). Our credibility validation experiments show that CreAgent aligns well with the behaviors between real-world platform and creator, thus improving the reliability of long-term RS evaluations. Moreover, through the simulation of RS involving CreAgents, we can explore how fairness- and diversity-aware RS algorithms contribute to better long-term performance for various stakeholders. CreAgent and the simulation platform are publicly available at https://github.com/shawnye2000/CreAgent.
Learn to Reason Efficiently with Adaptive Length-based Reward Shaping
Large Reasoning Models (LRMs) have shown remarkable capabilities in solving complex problems through reinforcement learning (RL), particularly by generating long reasoning traces. However, these extended outputs often exhibit substantial redundancy, which limits the efficiency of LRMs. In this paper, we investigate RL-based approaches to promote reasoning efficiency. Specifically, we first present a unified framework that formulates various efficient reasoning methods through the lens of length-based reward shaping. Building on this perspective, we propose a novel Length-bAsed StEp Reward shaping method (LASER), which employs a step function as the reward, controlled by a target length. LASER surpasses previous methods, achieving a superior Pareto-optimal balance between performance and efficiency. Next, we further extend LASER based on two key intuitions: (1) The reasoning behavior of the model evolves during training, necessitating reward specifications that are also adaptive and dynamic; (2) Rather than uniformly encouraging shorter or longer chains of thought (CoT), we posit that length-based reward shaping should be difficulty-aware i.e., it should penalize lengthy CoTs more for easy queries. This approach is expected to facilitate a combination of fast and slow thinking, leading to a better overall tradeoff. The resulting method is termed LASER-D (Dynamic and Difficulty-aware). Experiments on DeepSeek-R1-Distill-Qwen-1.5B, DeepSeek-R1-Distill-Qwen-7B, and DeepSeek-R1-Distill-Qwen-32B show that our approach significantly enhances both reasoning performance and response length efficiency. For instance, LASER-D and its variant achieve a +6.1 improvement on AIME2024 while reducing token usage by 63%. Further analysis reveals our RL-based compression produces more concise reasoning patterns with less redundant "self-reflections". Resources are at https://github.com/hkust-nlp/Laser.
Flexible Realignment of Language Models
Realignment becomes necessary when a language model (LM) fails to meet expected performance. We propose a flexible realignment framework that supports quantitative control of alignment degree during training and inference. This framework incorporates Training-time Realignment (TrRa), which efficiently realigns the reference model by leveraging the controllable fusion of logits from both the reference and already aligned models. For example, TrRa reduces token usage by 54.63% on DeepSeek-R1-Distill-Qwen-1.5B without any performance degradation, outperforming DeepScaleR-1.5B's 33.86%. To complement TrRa during inference, we introduce a layer adapter that enables smooth Inference-time Realignment (InRa). This adapter is initialized to perform an identity transformation at the bottom layer and is inserted preceding the original layers. During inference, input embeddings are simultaneously processed by the adapter and the original layer, followed by the remaining layers, and then controllably interpolated at the logit level. We upgraded DeepSeek-R1-Distill-Qwen-7B from a slow-thinking model to one that supports both fast and slow thinking, allowing flexible alignment control even during inference. By encouraging deeper reasoning, it even surpassed its original performance.
AttackSeqBench: Benchmarking Large Language Models' Understanding of Sequential Patterns in Cyber Attacks
The observations documented in Cyber Threat Intelligence (CTI) reports play a critical role in describing adversarial behaviors, providing valuable insights for security practitioners to respond to evolving threats. Recent advancements of Large Language Models (LLMs) have demonstrated significant potential in various cybersecurity applications, including CTI report understanding and attack knowledge graph construction. While previous works have proposed benchmarks that focus on the CTI extraction ability of LLMs, the sequential characteristic of adversarial behaviors within CTI reports remains largely unexplored, which holds considerable significance in developing a comprehensive understanding of how adversaries operate. To address this gap, we introduce AttackSeqBench, a benchmark tailored to systematically evaluate LLMs' capability to understand and reason attack sequences in CTI reports. Our benchmark encompasses three distinct Question Answering (QA) tasks, each task focuses on the varying granularity in adversarial behavior. To alleviate the laborious effort of QA construction, we carefully design an automated dataset construction pipeline to create scalable and well-formulated QA datasets based on real-world CTI reports. To ensure the quality of our dataset, we adopt a hybrid approach of combining human evaluation and systematic evaluation metrics. We conduct extensive experiments and analysis with both fast-thinking and slow-thinking LLMs, while highlighting their strengths and limitations in analyzing the sequential patterns in cyber attacks. The overarching goal of this work is to provide a benchmark that advances LLM-driven CTI report understanding and fosters its application in real-world cybersecurity operations. Our dataset and code are available at https://github.com/Javiery3889/AttackSeqBench .
Adaptive Dual Reasoner: Large Reasoning Models Can Think Efficiently by Hybrid Reasoning
Although Long Reasoning Models (LRMs) have achieved superior performance on various reasoning scenarios, they often suffer from increased computational costs and inference latency caused by overthinking. To address these limitations, we propose Adaptive Dual Reasoner, which supports two reasoning modes: fast thinking and slow thinking. ADR dynamically alternates between these modes based on the contextual complexity during reasoning. ADR is trained in two stages: (1) A cold-start stage using supervised fine-tuning (SFT) to equip the model with the ability to integrate both fast and slow reasoning modes, in which we construct a hybrid reasoning dataset through a dedicated pipeline to provide large-scale supervision. (2) A reinforcement learning stage for optimizing reasoning effort, where we introduce Entropy-guided Hybrid Policy Optimization EHPO, an RL training framework employing an entropy-guided dynamic rollout strategy for branching at high-entropy units and a difficulty-aware penalty to balance fast and slow reasoning. Across challenging mathematical reasoning benchmarks, ADR achieves an effective balance between reasoning performance and efficiency among state-of-the-art approaches. Specifically, ADR yields a performance gain of up to 6.1%, while reducing the reasoning output length by 49.5% to 59.3%.
AlphaOne: Reasoning Models Thinking Slow and Fast at Test Time
This paper presents AlphaOne (alpha1), a universal framework for modulating reasoning progress in large reasoning models (LRMs) at test time. alpha1 first introduces alpha moment, which represents the scaled thinking phase with a universal parameter alpha. Within this scaled pre-alpha moment phase, it dynamically schedules slow thinking transitions by modeling the insertion of reasoning transition tokens as a Bernoulli stochastic process. After the alpha moment, alpha1 deterministically terminates slow thinking with the end-of-thinking token, thereby fostering fast reasoning and efficient answer generation. This approach unifies and generalizes existing monotonic scaling methods by enabling flexible and dense slow-to-fast reasoning modulation. Extensive empirical studies on various challenging benchmarks across mathematical, coding, and scientific domains demonstrate alpha1's superior reasoning capability and efficiency. Project page: https://alphaone-project.github.io/
Solve-Detect-Verify: Inference-Time Scaling with Flexible Generative Verifier
Large Language Model (LLM) reasoning for complex tasks inherently involves a trade-off between solution accuracy and computational efficiency. The subsequent step of verification, while intended to improve performance, further complicates this landscape by introducing its own challenging trade-off: sophisticated Generative Reward Models (GenRMs) can be computationally prohibitive if naively integrated with LLMs at test-time, while simpler, faster methods may lack reliability. To overcome these challenges, we introduce FlexiVe, a novel generative verifier that flexibly balances computational resources between rapid, reliable fast thinking and meticulous slow thinking using a Flexible Allocation of Verification Budget strategy. We further propose the Solve-Detect-Verify pipeline, an efficient inference-time scaling framework that intelligently integrates FlexiVe, proactively identifying solution completion points to trigger targeted verification and provide focused solver feedback. Experiments show FlexiVe achieves superior accuracy in pinpointing errors within reasoning traces on ProcessBench. Furthermore, on challenging mathematical reasoning benchmarks (AIME 2024, AIME 2025, and CNMO), our full approach outperforms baselines like self-consistency in reasoning accuracy and inference efficiency. Our system offers a scalable and effective solution to enhance LLM reasoning at test time.
Thinking Fast and Slow in Large Language Models
Large language models (LLMs) are currently at the forefront of intertwining AI systems with human communication and everyday life. Therefore, it is of great importance to evaluate their emerging abilities. In this study, we show that LLMs like GPT-3 exhibit behavior that strikingly resembles human-like intuition - and the cognitive errors that come with it. However, LLMs with higher cognitive capabilities, in particular ChatGPT and GPT-4, learned to avoid succumbing to these errors and perform in a hyperrational manner. For our experiments, we probe LLMs with the Cognitive Reflection Test (CRT) as well as semantic illusions that were originally designed to investigate intuitive decision-making in humans. Our study demonstrates that investigating LLMs with methods from psychology has the potential to reveal otherwise unknown emergent traits.
Thinking Fast and Slow in AI
This paper proposes a research direction to advance AI which draws inspiration from cognitive theories of human decision making. The premise is that if we gain insights about the causes of some human capabilities that are still lacking in AI (for instance, adaptability, generalizability, common sense, and causal reasoning), we may obtain similar capabilities in an AI system by embedding these causal components. We hope that the high-level description of our vision included in this paper, as well as the several research questions that we propose to consider, can stimulate the AI research community to define, try and evaluate new methodologies, frameworks, and evaluation metrics, in the spirit of achieving a better understanding of both human and machine intelligence.
Agents Thinking Fast and Slow: A Talker-Reasoner Architecture
Large language models have enabled agents of all kinds to interact with users through natural conversation. Consequently, agents now have two jobs: conversing and planning/reasoning. Their conversational responses must be informed by all available information, and their actions must help to achieve goals. This dichotomy between conversing with the user and doing multi-step reasoning and planning can be seen as analogous to the human systems of "thinking fast and slow" as introduced by Kahneman. Our approach is comprised of a "Talker" agent (System 1) that is fast and intuitive, and tasked with synthesizing the conversational response; and a "Reasoner" agent (System 2) that is slower, more deliberative, and more logical, and is tasked with multi-step reasoning and planning, calling tools, performing actions in the world, and thereby producing the new agent state. We describe the new Talker-Reasoner architecture and discuss its advantages, including modularity and decreased latency. We ground the discussion in the context of a sleep coaching agent, in order to demonstrate real-world relevance.
Fast and Slow Planning
The concept of Artificial Intelligence has gained a lot of attention over the last decade. In particular, AI-based tools have been employed in several scenarios and are, by now, pervading our everyday life. Nonetheless, most of these systems lack many capabilities that we would naturally consider to be included in a notion of "intelligence". In this work, we present an architecture that, inspired by the cognitive theory known as Thinking Fast and Slow by D. Kahneman, is tasked with solving planning problems in different settings, specifically: classical and multi-agent epistemic. The system proposed is an instance of a more general AI paradigm, referred to as SOFAI (for Slow and Fast AI). SOFAI exploits multiple solving approaches, with different capabilities that characterize them as either fast or slow, and a metacognitive module to regulate them. This combination of components, which roughly reflects the human reasoning process according to D. Kahneman, allowed us to enhance the reasoning process that, in this case, is concerned with planning in two different settings. The behavior of this system is then compared to state-of-the-art solvers, showing that the newly introduced system presents better results in terms of generality, solving a wider set of problems with an acceptable trade-off between solving times and solution accuracy.
Adaptive Fast-and-Slow Visual Program Reasoning for Long-Form VideoQA
Large language models (LLMs) have shown promise in generating program workflows for visual tasks. However, previous approaches often rely on closed-source models, lack systematic reasoning, and struggle with long-form video question answering (videoQA). To address these challenges, we introduce the FS-VisPR framework, an adaptive visual program reasoning approach that balances fast reasoning for simple queries with slow reasoning for difficult ones. First, we design efficient visual modules (e.g., key clip retrieval and subtitle retrieval) to support long-form video tasks. Then, we construct a diverse and high-quality fast-slow reasoning dataset with a strong LLM to align open-source language models' ability to generate visual program workflows as FS-LLM. Next, we design a fast-slow reasoning framework with FS-LLM: Simple queries are directly solved by VideoLLMs, while difficult ones invoke visual program reasoning, motivated by human-like reasoning processes. During this process, low-confidence fast-thinking answers will trigger a second-stage slow-reasoning process, and a fallback mechanism to fast reasoning is activated if the program execution fails. Moreover, we improve visual programs through parameter search during both training and inference. By adjusting the parameters of the visual modules within the program, multiple variants are generated: during training, programs that yield correct answers are selected, while during inference, the program with the highest confidence result is applied. Experiments show that FS-VisPR improves both efficiency and reliability in visual program workflows. It achieves 50.4% accuracy on LVBench, surpassing GPT-4o, matching the performance of Qwen2.5VL-72B on VideoMME.
Think Twice, Click Once: Enhancing GUI Grounding via Fast and Slow Systems
Humans can flexibly switch between different modes of thinking based on task complexity: from rapid intuitive judgments to in-depth analytical understanding. However, current Graphical User Interface (GUI) grounding systems which locate interface elements based on natural language instructions rely solely on immediate prediction without reasoning, struggling to understand complex interface layouts with nested structures and hierarchical relationships, limiting their effectiveness on complex interfaces. Inspired by human dual-system cognition, we present Focus, a novel GUI grounding framework that combines fast prediction with systematic analysis. The framework dynamically switches between rapid and deliberate processing through an adaptive system switching based on task complexity, optimizing both efficiency and accuracy. Focus decomposes grounding into progressive stages: interface summarization, visual focused analysis, and precise coordinate prediction. This structured decomposition enables systematic understanding of both interface layouts and visual relationships. Extensive experiments show that Focus achieves state-of-the-art performance using only 300K of the training data with a 2B parameter model compared to existing approaches. Focus demonstrates superior performance particularly in complex GUI scenarios, achieving 77.4% average accuracy on ScreenSpot and 13.3% on the more challenging ScreenSpot-Pro. Our analysis reveals the effectiveness of this dual-system approach while demonstrating its potential for improving complex GUI interaction scenarios.
FASIONAD++ : Integrating High-Level Instruction and Information Bottleneck in FAt-Slow fusION Systems for Enhanced Safety in Autonomous Driving with Adaptive Feedback
Ensuring safe, comfortable, and efficient planning is crucial for autonomous driving systems. While end-to-end models trained on large datasets perform well in standard driving scenarios, they struggle with complex low-frequency events. Recent Large Language Models (LLMs) and Vision Language Models (VLMs) advancements offer enhanced reasoning but suffer from computational inefficiency. Inspired by the dual-process cognitive model "Thinking, Fast and Slow", we propose FASIONAD -- a novel dual-system framework that synergizes a fast end-to-end planner with a VLM-based reasoning module. The fast system leverages end-to-end learning to achieve real-time trajectory generation in common scenarios, while the slow system activates through uncertainty estimation to perform contextual analysis and complex scenario resolution. Our architecture introduces three key innovations: (1) A dynamic switching mechanism enabling slow system intervention based on real-time uncertainty assessment; (2) An information bottleneck with high-level plan feedback that optimizes the slow system's guidance capability; (3) A bidirectional knowledge exchange where visual prompts enhance the slow system's reasoning while its feedback refines the fast planner's decision-making. To strengthen VLM reasoning, we develop a question-answering mechanism coupled with reward-instruct training strategy. In open-loop experiments, FASIONAD achieves a 6.7% reduction in average L2 trajectory error and 28.1% lower collision rate.
AutoVLA: A Vision-Language-Action Model for End-to-End Autonomous Driving with Adaptive Reasoning and Reinforcement Fine-Tuning
Recent advancements in Vision-Language-Action (VLA) models have shown promise for end-to-end autonomous driving by leveraging world knowledge and reasoning capabilities. However, current VLA models often struggle with physically infeasible action outputs, complex model structures, or unnecessarily long reasoning. In this paper, we propose AutoVLA, a novel VLA model that unifies reasoning and action generation within a single autoregressive generation model for end-to-end autonomous driving. AutoVLA performs semantic reasoning and trajectory planning directly from raw visual inputs and language instructions. We tokenize continuous trajectories into discrete, feasible actions, enabling direct integration into the language model. For training, we employ supervised fine-tuning to equip the model with dual thinking modes: fast thinking (trajectory-only) and slow thinking (enhanced with chain-of-thought reasoning). To further enhance planning performance and efficiency, we introduce a reinforcement fine-tuning method based on Group Relative Policy Optimization (GRPO), reducing unnecessary reasoning in straightforward scenarios. Extensive experiments across real-world and simulated datasets and benchmarks, including nuPlan, nuScenes, Waymo, and CARLA, demonstrate the competitive performance of AutoVLA in both open-loop and closed-loop settings. Qualitative results showcase the adaptive reasoning and accurate planning capabilities of AutoVLA in diverse scenarios.
Planning Like Human: A Dual-process Framework for Dialogue Planning
In proactive dialogue, the challenge lies not just in generating responses but in steering conversations toward predetermined goals, a task where Large Language Models (LLMs) typically struggle due to their reactive nature. Traditional approaches to enhance dialogue planning in LLMs, ranging from elaborate prompt engineering to the integration of policy networks, either face efficiency issues or deliver suboptimal performance. Inspired by the dualprocess theory in psychology, which identifies two distinct modes of thinking - intuitive (fast) and analytical (slow), we propose the Dual-Process Dialogue Planning (DPDP) framework. DPDP embodies this theory through two complementary planning systems: an instinctive policy model for familiar contexts and a deliberative Monte Carlo Tree Search (MCTS) mechanism for complex, novel scenarios. This dual strategy is further coupled with a novel two-stage training regimen: offline Reinforcement Learning for robust initial policy model formation followed by MCTS-enhanced on-the-fly learning, which ensures a dynamic balance between efficiency and strategic depth. Our empirical evaluations across diverse dialogue tasks affirm DPDP's superiority in achieving both high-quality dialogues and operational efficiency, outpacing existing methods.
Harnessing the Reasoning Economy: A Survey of Efficient Reasoning for Large Language Models
Recent advancements in Large Language Models (LLMs) have significantly enhanced their ability to perform complex reasoning tasks, transitioning from fast and intuitive thinking (System 1) to slow and deep reasoning (System 2). While System 2 reasoning improves task accuracy, it often incurs substantial computational costs due to its slow thinking nature and inefficient or unnecessary reasoning behaviors. In contrast, System 1 reasoning is computationally efficient but leads to suboptimal performance. Consequently, it is critical to balance the trade-off between performance (benefits) and computational costs (budgets), giving rise to the concept of reasoning economy. In this survey, we provide a comprehensive analysis of reasoning economy in both the post-training and test-time inference stages of LLMs, encompassing i) the cause of reasoning inefficiency, ii) behavior analysis of different reasoning patterns, and iii) potential solutions to achieve reasoning economy. By offering actionable insights and highlighting open challenges, we aim to shed light on strategies for improving the reasoning economy of LLMs, thereby serving as a valuable resource for advancing research in this evolving area. We also provide a public repository to continually track developments in this fast-evolving field.
$C^3$-Bench: The Things Real Disturbing LLM based Agent in Multi-Tasking
Agents based on large language models leverage tools to modify environments, revolutionizing how AI interacts with the physical world. Unlike traditional NLP tasks that rely solely on historical dialogue for responses, these agents must consider more complex factors, such as inter-tool relationships, environmental feedback and previous decisions, when making choices. Current research typically evaluates agents via multi-turn dialogues. However, it overlooks the influence of these critical factors on agent behavior. To bridge this gap, we present an open-source and high-quality benchmark C^3-Bench. This benchmark integrates attack concepts and applies univariate analysis to pinpoint key elements affecting agent robustness. In concrete, we design three challenges: navigate complex tool relationships, handle critical hidden information and manage dynamic decision paths. Complementing these challenges, we introduce fine-grained metrics, innovative data collection algorithms and reproducible evaluation methods. Extensive experiments are conducted on 49 mainstream agents, encompassing general fast-thinking, slow-thinking and domain-specific models. We observe that agents have significant shortcomings in handling tool dependencies, long context information dependencies and frequent policy-type switching. In essence, C^3-Bench aims to expose model vulnerabilities through these challenges and drive research into the interpretability of agent performance. The benchmark is publicly available at https://github.com/TencentHunyuan/C3-Benchmark.
OThink-R1: Intrinsic Fast/Slow Thinking Mode Switching for Over-Reasoning Mitigation
Recent advanced large reasoning models (LRMs) leverage extended chain-of-thought (CoT) reasoning to solve complex tasks, achieving state-of-the-art performance. Despite their success, we identify a critical issue: a substantial portion of simple tasks solved by LRMs can also be addressed by non-reasoning LLMs using significantly fewer tokens, indicating the complex reasoning may not always be necessary. To address this, we systematically analyze the reasoning trajectories of LRMs and present a method utilizing identified paradigms and LLM-Judge to classify these trajectories as either Redundant Reasoning or Essential Reasoning. And we introduce OThink-R1, a method that prunes redundant reasoning steps while preserving logical validity. OThink-R1 dynamically employs the non-thinking mode (fast-thinking) for straightforward problems while engaging in deliberate thinking (slow-thinking) for complex problems. Experiments across mathematical and question-answering tasks demonstrate that OThink-R1 reduces reasoning redundancy by almost 23\% on average without compromising accuracy, offering practical guidelines for efficient reasoning models. The code is available at https://github.com/AgenticIR-Lab/OThink-R1.
Fast-Slow Thinking for Large Vision-Language Model Reasoning
Recent advances in large vision-language models (LVLMs) have revealed an overthinking phenomenon, where models generate verbose reasoning across all tasks regardless of questions. To address this issue, we present FAST, a novel Fast-Slow Thinking framework that dynamically adapts reasoning depth based on question characteristics. Through empirical analysis, we establish the feasibility of fast-slow thinking in LVLMs by investigating how response length and data distribution affect performance. We develop FAST-GRPO with three components: model-based metrics for question characterization, an adaptive thinking reward mechanism, and difficulty-aware KL regularization. Experiments across seven reasoning benchmarks demonstrate that FAST achieves state-of-the-art accuracy with over 10\% relative improvement compared to the base model, while reducing token usage by 32.7-67.3\% compared to previous slow-thinking approaches, effectively balancing reasoning length and accuracy.
What Happened in LLMs Layers when Trained for Fast vs. Slow Thinking: A Gradient Perspective
What makes a difference in the post-training of LLMs? We investigate the training patterns of different layers in large language models (LLMs), through the lens of gradient, when training with different responses and initial models. We are specifically interested in how fast vs. slow thinking affects the layer-wise gradients, given the recent popularity of training LLMs on reasoning paths such as chain-of-thoughts (CoT) and process rewards. In our study, fast thinking without CoT leads to larger gradients and larger differences of gradients across layers than slow thinking (Detailed CoT), indicating the learning stability brought by the latter. Moreover, pre-trained LLMs are less affected by the instability of fast thinking than instruction-tuned LLMs. Additionally, we study whether the gradient patterns can reflect the correctness of responses when training different LLMs using slow vs. fast thinking paths. The results show that the gradients of slow thinking can distinguish correct and irrelevant reasoning paths. As a comparison, we conduct similar gradient analyses on non-reasoning knowledge learning tasks, on which, however, trivially increasing the response length does not lead to similar behaviors of slow thinking. Our study strengthens fundamental understandings of LLM training and sheds novel insights on its efficiency and stability, which pave the way towards building a generalizable System-2 agent. Our code, data, and gradient statistics can be found in: https://github.com/MingLiiii/Layer_Gradient.
Skip a Layer or Loop it? Test-Time Depth Adaptation of Pretrained LLMs
Can a pretrained neural network adapt its architecture to different inputs without any finetuning? Do we need all layers for simple tasks, and are they adequate for challenging tasks? We found that the layers of a pretrained large language model (LLM) can be manipulated as separate modules to build a better and even shallower model customized for each test sample. In particular, each layer from the pretrained model can be skipped/pruned or repeated multiple times as recurrent neural networks (RNN), and stacked with others in arbitrary orders, yielding a chain-of-layers (CoLa) per sample. This compositional space greatly expands the scope of existing works on looped/recurrent pretrained modules, layer pruning, or early-exit networks. We develop a Monte Carlo Tree Search (MCTS) protocol to explore and identify the optimal CoLa for each sample from math and commonsense reasoning benchmarks. Compared to a static model of a fixed depth, CoLa allows shortcut paths (fast thinking), recurrence of the same layer(s) (slow thinking), and combining both, offering more flexible, dynamic architectures for different inputs. We conduct an extensive analysis of the MCTS-optimized CoLa, which leads to two key findings: (1) For >75% of samples with correct predictions by the original LLM, we can find shorter CoLa, suggesting a large space for improving inference efficiency; (2) For >60% of samples with originally incorrect predictions, we can identify CoLa achieving correct predictions, suggesting a large space of performance enhancement. Our results highlight the shortcomings of using a fixed architecture of pre-trained LLMs for inference on different samples and pave the way to unlock the generalization power of test-time depth adaptation.
Fast or Slow? Integrating Fast Intuition and Deliberate Thinking for Enhancing Visual Question Answering
Multimodal large language models (MLLMs) still struggle with complex reasoning tasks in Visual Question Answering (VQA). While current methods have advanced by incorporating visual prompts, our study uncovers critical limitations: these approaches indiscriminately annotate all detected objects for every visual question, generating excessive visual markers that degrade task performance. This issue stems primarily from a lack of focus on key visual elements, raising two important questions: Are all objects equally important, and do all questions require visual prompts? Motivated by Dual Process Theory, which distinguishes between instinctive and deliberate cognitive modes in human reasoning, we propose FOCUS, a plug-and-play approach that dynamically adapts to the complexity of questions, combining fast intuitive judgments with deliberate analytical reasoning to enhance the vision-language reasoning capability of the MLLM. For straightforward questions, FOCUS supports efficient zero-shot reasoning. For more complex tasks, it employs the conceptualizing before observation strategy to highlight critical elements. Extensive experiments on four benchmarks, ScienceQA, TextQA, VizWiz, and MME, demonstrate that FOCUS consistently improves the performance of both open-source and black-box MLLMs, achieving significant gains across all datasets. Ablation studies further validate the importance of combining diverse cognitive strategies with refined visual information for superior performance. Code will be released.
Thinking Slow, Fast: Scaling Inference Compute with Distilled Reasoners
Recent advancements have demonstrated that the performance of large language models (LLMs) can be significantly enhanced by scaling computational resources at test time. A common strategy involves generating multiple Chain-of-Thought (CoT) trajectories and aggregating their outputs through various selection mechanisms. This raises a fundamental question: can models with lower complexity leverage their superior generation throughput to outperform similarly sized Transformers for a fixed computational budget? To address this question and overcome the lack of strong subquadratic reasoners, we distill pure and hybrid Mamba models from pretrained Transformers. Trained on only 8 billion tokens, our distilled models show strong performance and scaling on mathematical reasoning datasets while being much faster at inference for large batches and long sequences. Despite the zero-shot performance hit due to distillation, both pure and hybrid Mamba models can scale their coverage and accuracy performance past their Transformer teacher models under fixed time budgets, opening a new direction for scaling inference compute.
Beyond Hallucinations: The Illusion of Understanding in Large Language Models
Large language models (LLMs) are becoming deeply embedded in human communication and decision-making, yet they inherit the ambiguity, bias, and lack of direct access to truth inherent in language itself. While their outputs are fluent, emotionally resonant, and coherent, they are generated through statistical prediction rather than grounded reasoning. This creates the risk of hallucination, responses that sound convincing but lack factual validity. Building on Geoffrey Hinton's observation that AI mirrors human intuition rather than reasoning, this paper argues that LLMs operationalize System 1 cognition at scale: fast, associative, and persuasive, but without reflection or falsification. To address this, we introduce the Rose-Frame, a three-dimensional framework for diagnosing cognitive and epistemic drift in human-AI interaction. The three axes are: (i) Map vs. Territory, which distinguishes representations of reality (epistemology) from reality itself (ontology); (ii) Intuition vs. Reason, drawing on dual-process theory to separate fast, emotional judgments from slow, reflective thinking; and (iii) Conflict vs. Confirmation, which examines whether ideas are critically tested through disagreement or simply reinforced through mutual validation. Each dimension captures a distinct failure mode, and their combination amplifies misalignment. Rose-Frame does not attempt to fix LLMs with more data or rules. Instead, it offers a reflective tool that makes both the model's limitations and the user's assumptions visible, enabling more transparent and critically aware AI deployment. It reframes alignment as cognitive governance: intuition, whether human or artificial, must remain governed by human reason. Only by embedding reflective, falsifiable oversight can we align machine fluency with human understanding.
