1 Perspectives for Direct Interpretability in Multi-Agent Deep Reinforcement Learning Multi-Agent Deep Reinforcement Learning (MADRL) was proven efficient in solving complex problems in robotics or games, yet most of the trained models are hard to interpret. While learning intrinsically interpretable models remains a prominent approach, its scalability and flexibility are limited in handling complex tasks or multi-agent dynamics. This paper advocates for direct interpretability, generating post hoc explanations directly from trained models, as a versatile and scalable alternative, offering insights into agents' behaviour, emergent phenomena, and biases without altering models' architectures. We explore modern methods, including relevance backpropagation, knowledge edition, model steering, activation patching, sparse autoencoders and circuit discovery, to highlight their applicability to single-agent, multi-agent, and training process challenges. By addressing MADRL interpretability, we propose directions aiming to advance active topics such as team identification, swarm coordination and sample efficiency. 3 authors · Feb 2, 2025
- Multi-task Learning for Joint Re-identification, Team Affiliation, and Role Classification for Sports Visual Tracking Effective tracking and re-identification of players is essential for analyzing soccer videos. But, it is a challenging task due to the non-linear motion of players, the similarity in appearance of players from the same team, and frequent occlusions. Therefore, the ability to extract meaningful embeddings to represent players is crucial in developing an effective tracking and re-identification system. In this paper, a multi-purpose part-based person representation method, called PRTreID, is proposed that performs three tasks of role classification, team affiliation, and re-identification, simultaneously. In contrast to available literature, a single network is trained with multi-task supervision to solve all three tasks, jointly. The proposed joint method is computationally efficient due to the shared backbone. Also, the multi-task learning leads to richer and more discriminative representations, as demonstrated by both quantitative and qualitative results. To demonstrate the effectiveness of PRTreID, it is integrated with a state-of-the-art tracking method, using a part-based post-processing module to handle long-term tracking. The proposed tracking method outperforms all existing tracking methods on the challenging SoccerNet tracking dataset. 4 authors · Jan 18, 2024
- indicnlp@kgp at DravidianLangTech-EACL2021: Offensive Language Identification in Dravidian Languages The paper presents the submission of the team indicnlp@kgp to the EACL 2021 shared task "Offensive Language Identification in Dravidian Languages." The task aimed to classify different offensive content types in 3 code-mixed Dravidian language datasets. The work leverages existing state of the art approaches in text classification by incorporating additional data and transfer learning on pre-trained models. Our final submission is an ensemble of an AWD-LSTM based model along with 2 different transformer model architectures based on BERT and RoBERTa. We achieved weighted-average F1 scores of 0.97, 0.77, and 0.72 in the Malayalam-English, Tamil-English, and Kannada-English datasets ranking 1st, 2nd, and 3rd on the respective tasks. 2 authors · Feb 14, 2021
- Toward a Team of AI-made Scientists for Scientific Discovery from Gene Expression Data Machine learning has emerged as a powerful tool for scientific discovery, enabling researchers to extract meaningful insights from complex datasets. For instance, it has facilitated the identification of disease-predictive genes from gene expression data, significantly advancing healthcare. However, the traditional process for analyzing such datasets demands substantial human effort and expertise for the data selection, processing, and analysis. To address this challenge, we introduce a novel framework, a Team of AI-made Scientists (TAIS), designed to streamline the scientific discovery pipeline. TAIS comprises simulated roles, including a project manager, data engineer, and domain expert, each represented by a Large Language Model (LLM). These roles collaborate to replicate the tasks typically performed by data scientists, with a specific focus on identifying disease-predictive genes. Furthermore, we have curated a benchmark dataset to assess TAIS's effectiveness in gene identification, demonstrating our system's potential to significantly enhance the efficiency and scope of scientific exploration. Our findings represent a solid step towards automating scientific discovery through large language models. 10 authors · Feb 15, 2024
- Team-related Features in Code Review Prediction Models Modern Code Review (MCR) is an informal tool-assisted quality assurance practice. It relies on the asynchronous communication among the authors of code changes and reviewers, who are developers that provide feedback. However, from candidate developers, some are able to provide better feedback than others given a particular context. The selection of reviewers is thus an important task, which can benefit from automated support. Many approaches have been proposed in this direction, using for example data from code review repositories to recommend reviewers. In this paper, we propose the use of team-related features to improve the performance of predictions that are helpful to build code reviewer recommenders, with our target predictions being the identification of reviewers that would participate in a review and the provided amount of feedback. We evaluate the prediction power of these features, which are related to code ownership, workload, and team relationship. This evaluation was done by carefully addressing challenges imposed by the MCR domain, such as temporal aspects of the dataset and unbalanced classes. Moreover, given that it is currently unknown how much past data is needed for building MCR prediction models with acceptable performance, we explore the amount of past data used to build prediction models. Our results show that, individually, features related to code ownership have the best prediction power. However, based on feature selection, we conclude that all proposed features together with lines of code can make the best predictions for both reviewer participation and amount of feedback. Regarding the amount of past data, the timeframes of 3, 6, 9, and 12 months of data produce similar results. Therefore, models can be trained considering short timeframes, thus reducing the computational costs with negligible impact in the prediction performance ... 3 authors · Dec 11, 2023
- Hypers at ComMA@ICON: Modelling Aggressiveness, Gender Bias and Communal Bias Identification Due to the exponentially increasing reach of social media, it is essential to focus on its negative aspects as it can potentially divide society and incite people into violence. In this paper, we present our system description of work on the shared task ComMA@ICON, where we have to classify how aggressive the sentence is and if the sentence is gender-biased or communal biased. These three could be the primary reasons to cause significant problems in society. As team Hypers we have proposed an approach that utilizes different pretrained models with Attention and mean pooling methods. We were able to get Rank 3 with 0.223 Instance F1 score on Bengali, Rank 2 with 0.322 Instance F1 score on Multi-lingual set, Rank 4 with 0.129 Instance F1 score on Meitei and Rank 5 with 0.336 Instance F1 score on Hindi. The source code and the pretrained models of this work can be found here. 7 authors · Dec 31, 2021
1 Efficient Failure Pattern Identification of Predictive Algorithms Given a (machine learning) classifier and a collection of unlabeled data, how can we efficiently identify misclassification patterns presented in this dataset? To address this problem, we propose a human-machine collaborative framework that consists of a team of human annotators and a sequential recommendation algorithm. The recommendation algorithm is conceptualized as a stochastic sampler that, in each round, queries the annotators a subset of samples for their true labels and obtains the feedback information on whether the samples are misclassified. The sampling mechanism needs to balance between discovering new patterns of misclassification (exploration) and confirming the potential patterns of classification (exploitation). We construct a determinantal point process, whose intensity balances the exploration-exploitation trade-off through the weighted update of the posterior at each round to form the generator of the stochastic sampler. The numerical results empirically demonstrate the competitive performance of our framework on multiple datasets at various signal-to-noise ratios. 2 authors · Jun 1, 2023
- Multi-Dialect Arabic BERT for Country-Level Dialect Identification Arabic dialect identification is a complex problem for a number of inherent properties of the language itself. In this paper, we present the experiments conducted, and the models developed by our competing team, Mawdoo3 AI, along the way to achieving our winning solution to subtask 1 of the Nuanced Arabic Dialect Identification (NADI) shared task. The dialect identification subtask provides 21,000 country-level labeled tweets covering all 21 Arab countries. An unlabeled corpus of 10M tweets from the same domain is also presented by the competition organizers for optional use. Our winning solution itself came in the form of an ensemble of different training iterations of our pre-trained BERT model, which achieved a micro-averaged F1-score of 26.78% on the subtask at hand. We publicly release the pre-trained language model component of our winning solution under the name of Multi-dialect-Arabic-BERT model, for any interested researcher out there. 8 authors · Jul 10, 2020
- SoccerNet Game State Reconstruction: End-to-End Athlete Tracking and Identification on a Minimap Tracking and identifying athletes on the pitch holds a central role in collecting essential insights from the game, such as estimating the total distance covered by players or understanding team tactics. This tracking and identification process is crucial for reconstructing the game state, defined by the athletes' positions and identities on a 2D top-view of the pitch, (i.e. a minimap). However, reconstructing the game state from videos captured by a single camera is challenging. It requires understanding the position of the athletes and the viewpoint of the camera to localize and identify players within the field. In this work, we formalize the task of Game State Reconstruction and introduce SoccerNet-GSR, a novel Game State Reconstruction dataset focusing on football videos. SoccerNet-GSR is composed of 200 video sequences of 30 seconds, annotated with 9.37 million line points for pitch localization and camera calibration, as well as over 2.36 million athlete positions on the pitch with their respective role, team, and jersey number. Furthermore, we introduce GS-HOTA, a novel metric to evaluate game state reconstruction methods. Finally, we propose and release an end-to-end baseline for game state reconstruction, bootstrapping the research on this task. Our experiments show that GSR is a challenging novel task, which opens the field for future research. Our dataset and codebase are publicly available at https://github.com/SoccerNet/sn-gamestate. 14 authors · Apr 17, 2024
- IDIAPers @ Causal News Corpus 2022: Efficient Causal Relation Identification Through a Prompt-based Few-shot Approach In this paper, we describe our participation in the subtask 1 of CASE-2022, Event Causality Identification with Casual News Corpus. We address the Causal Relation Identification (CRI) task by exploiting a set of simple yet complementary techniques for fine-tuning language models (LMs) on a small number of annotated examples (i.e., a few-shot configuration). We follow a prompt-based prediction approach for fine-tuning LMs in which the CRI task is treated as a masked language modeling problem (MLM). This approach allows LMs natively pre-trained on MLM problems to directly generate textual responses to CRI-specific prompts. We compare the performance of this method against ensemble techniques trained on the entire dataset. Our best-performing submission was fine-tuned with only 256 instances per class, 15.7% of the all available data, and yet obtained the second-best precision (0.82), third-best accuracy (0.82), and an F1-score (0.85) very close to what was reported by the winner team (0.86). 7 authors · Sep 8, 2022
- UPB at SemEval-2022 Task 5: Enhancing UNITER with Image Sentiment and Graph Convolutional Networks for Multimedia Automatic Misogyny Identification In recent times, the detection of hate-speech, offensive, or abusive language in online media has become an important topic in NLP research due to the exponential growth of social media and the propagation of such messages, as well as their impact. Misogyny detection, even though it plays an important part in hate-speech detection, has not received the same attention. In this paper, we describe our classification systems submitted to the SemEval-2022 Task 5: MAMI - Multimedia Automatic Misogyny Identification. The shared task aimed to identify misogynous content in a multi-modal setting by analysing meme images together with their textual captions. To this end, we propose two models based on the pre-trained UNITER model, one enhanced with an image sentiment classifier, whereas the second leverages a Vocabulary Graph Convolutional Network (VGCN). Additionally, we explore an ensemble using the aforementioned models. Our best model reaches an F1-score of 71.4% in Sub-task A and 67.3% for Sub-task B positioning our team in the upper third of the leaderboard. We release the code and experiments for our models on GitHub 3 authors · May 29, 2022
30 GigaWorld-0: World Models as Data Engine to Empower Embodied AI World models are emerging as a foundational paradigm for scalable, data-efficient embodied AI. In this work, we present GigaWorld-0, a unified world model framework designed explicitly as a data engine for Vision-Language-Action (VLA) learning. GigaWorld-0 integrates two synergistic components: GigaWorld-0-Video, which leverages large-scale video generation to produce diverse, texture-rich, and temporally coherent embodied sequences under fine-grained control of appearance, camera viewpoint, and action semantics; and GigaWorld-0-3D, which combines 3D generative modeling, 3D Gaussian Splatting reconstruction, physically differentiable system identification, and executable motion planning to ensure geometric consistency and physical realism. Their joint optimization enables the scalable synthesis of embodied interaction data that is visually compelling, spatially coherent, physically plausible, and instruction-aligned. Training at scale is made feasible through our efficient GigaTrain framework, which exploits FP8-precision and sparse attention to drastically reduce memory and compute requirements. We conduct comprehensive evaluations showing that GigaWorld-0 generates high-quality, diverse, and controllable data across multiple dimensions. Critically, VLA model (e.g., GigaBrain-0) trained on GigaWorld-0-generated data achieve strong real-world performance, significantly improving generalization and task success on physical robots without any real-world interaction during training. 25 authors · Nov 24, 2025 6
- TIB-VA at SemEval-2022 Task 5: A Multimodal Architecture for the Detection and Classification of Misogynous Memes The detection of offensive, hateful content on social media is a challenging problem that affects many online users on a daily basis. Hateful content is often used to target a group of people based on ethnicity, gender, religion and other factors. The hate or contempt toward women has been increasing on social platforms. Misogynous content detection is especially challenging when textual and visual modalities are combined to form a single context, e.g., an overlay text embedded on top of an image, also known as meme. In this paper, we present a multimodal architecture that combines textual and visual features in order to detect misogynous meme content. The proposed architecture is evaluated in the SemEval-2022 Task 5: MAMI - Multimedia Automatic Misogyny Identification challenge under the team name TIB-VA. Our solution obtained the best result in the Task-B where the challenge is to classify whether a given document is misogynous and further identify the main sub-classes of shaming, stereotype, objectification, and violence. 3 authors · Apr 13, 2022
- Understanding Flaky Tests: The Developer's Perspective Flaky tests are software tests that exhibit a seemingly random outcome (pass or fail) when run against the same, identical code. Previous work has examined fixes to flaky tests and has proposed automated solutions to locate as well as fix flaky tests--we complement it by examining the perceptions of software developers about the nature, relevance, and challenges of this phenomenon. We asked 21 professional developers to classify 200 flaky tests they previously fixed, in terms of the nature of the flakiness, the origin of the flakiness, and the fixing effort. We complement this analysis with information about the fixing strategy. Subsequently, we conducted an online survey with 121 developers with a median industrial programming experience of five years. Our research shows that: The flakiness is due to several different causes, four of which have never been reported before, despite being the most costly to fix; flakiness is perceived as significant by the vast majority of developers, regardless of their team's size and project's domain, and it can have effects on resource allocation, scheduling, and the perceived reliability of the test suite; and the challenges developers report to face regard mostly the reproduction of the flaky behavior and the identification of the cause for the flakiness. Data and materials [https://doi.org/10.5281/zenodo.3265785]. 4 authors · Jul 2, 2019
- CLIP-ReIdent: Contrastive Training for Player Re-Identification Sports analytics benefits from recent advances in machine learning providing a competitive advantage for teams or individuals. One important task in this context is the performance measurement of individual players to provide reports and log files for subsequent analysis. During sport events like basketball, this involves the re-identification of players during a match either from multiple camera viewpoints or from a single camera viewpoint at different times. In this work, we investigate whether it is possible to transfer the out-standing zero-shot performance of pre-trained CLIP models to the domain of player re-identification. For this purpose we reformulate the contrastive language-to-image pre-training approach from CLIP to a contrastive image-to-image training approach using the InfoNCE loss as training objective. Unlike previous work, our approach is entirely class-agnostic and benefits from large-scale pre-training. With a fine-tuned CLIP ViT-L/14 model we achieve 98.44 % mAP on the MMSports 2022 Player Re-Identification challenge. Furthermore we show that the CLIP Vision Transformers have already strong OCR capabilities to identify useful player features like shirt numbers in a zero-shot manner without any fine-tuning on the dataset. By applying the Score-CAM algorithm we visualise the most important image regions that our fine-tuned model identifies when calculating the similarity score between two images of a player. 3 authors · Mar 21, 2023
- SoccerNet 2023 Challenges Results The SoccerNet 2023 challenges were the third annual video understanding challenges organized by the SoccerNet team. For this third edition, the challenges were composed of seven vision-based tasks split into three main themes. The first theme, broadcast video understanding, is composed of three high-level tasks related to describing events occurring in the video broadcasts: (1) action spotting, focusing on retrieving all timestamps related to global actions in soccer, (2) ball action spotting, focusing on retrieving all timestamps related to the soccer ball change of state, and (3) dense video captioning, focusing on describing the broadcast with natural language and anchored timestamps. The second theme, field understanding, relates to the single task of (4) camera calibration, focusing on retrieving the intrinsic and extrinsic camera parameters from images. The third and last theme, player understanding, is composed of three low-level tasks related to extracting information about the players: (5) re-identification, focusing on retrieving the same players across multiple views, (6) multiple object tracking, focusing on tracking players and the ball through unedited video streams, and (7) jersey number recognition, focusing on recognizing the jersey number of players from tracklets. Compared to the previous editions of the SoccerNet challenges, tasks (2-3-7) are novel, including new annotations and data, task (4) was enhanced with more data and annotations, and task (6) now focuses on end-to-end approaches. More information on the tasks, challenges, and leaderboards are available on https://www.soccer-net.org. Baselines and development kits can be found on https://github.com/SoccerNet. 102 authors · Sep 12, 2023
- Game Plan: What AI can do for Football, and What Football can do for AI The rapid progress in artificial intelligence (AI) and machine learning has opened unprecedented analytics possibilities in various team and individual sports, including baseball, basketball, and tennis. More recently, AI techniques have been applied to football, due to a huge increase in data collection by professional teams, increased computational power, and advances in machine learning, with the goal of better addressing new scientific challenges involved in the analysis of both individual players' and coordinated teams' behaviors. The research challenges associated with predictive and prescriptive football analytics require new developments and progress at the intersection of statistical learning, game theory, and computer vision. In this paper, we provide an overarching perspective highlighting how the combination of these fields, in particular, forms a unique microcosm for AI research, while offering mutual benefits for professional teams, spectators, and broadcasters in the years to come. We illustrate that this duality makes football analytics a game changer of tremendous value, in terms of not only changing the game of football itself, but also in terms of what this domain can mean for the field of AI. We review the state-of-the-art and exemplify the types of analysis enabled by combining the aforementioned fields, including illustrative examples of counterfactual analysis using predictive models, and the combination of game-theoretic analysis of penalty kicks with statistical learning of player attributes. We conclude by highlighting envisioned downstream impacts, including possibilities for extensions to other sports (real and virtual). 36 authors · Nov 18, 2020
2 The path to a goal: Understanding soccer possessions via path signatures We present a novel framework for predicting next actions in soccer possessions by leveraging path signatures to encode their complex spatio-temporal structure. Unlike existing approaches, we do not rely on fixed historical windows and handcrafted features, but rather encode the entire recent possession, thereby avoiding the inclusion of potentially irrelevant or misleading historical information. Path signatures naturally capture the order and interaction of events, providing a mathematically grounded feature encoding for variable-length time series of irregular sampling frequencies without the necessity for manual feature engineering. Our proposed approach outperforms a transformer-based benchmark across various loss metrics and considerably reduces computational cost. Building on these results, we introduce a new possession evaluation metric based on well-established frameworks in soccer analytics, incorporating both predicted action type probabilities and action location. Our metric shows greater reliability than existing metrics in domain-specific comparisons. Finally, we validate our approach through a detailed analysis of the 2017/18 Premier League season and discuss further applications and future extensions. 2 authors · Aug 18, 2025 5
- SoccerNet-Tracking: Multiple Object Tracking Dataset and Benchmark in Soccer Videos Tracking objects in soccer videos is extremely important to gather both player and team statistics, whether it is to estimate the total distance run, the ball possession or the team formation. Video processing can help automating the extraction of those information, without the need of any invasive sensor, hence applicable to any team on any stadium. Yet, the availability of datasets to train learnable models and benchmarks to evaluate methods on a common testbed is very limited. In this work, we propose a novel dataset for multiple object tracking composed of 200 sequences of 30s each, representative of challenging soccer scenarios, and a complete 45-minutes half-time for long-term tracking. The dataset is fully annotated with bounding boxes and tracklet IDs, enabling the training of MOT baselines in the soccer domain and a full benchmarking of those methods on our segregated challenge sets. Our analysis shows that multiple player, referee and ball tracking in soccer videos is far from being solved, with several improvement required in case of fast motion or in scenarios of severe occlusion. 8 authors · Apr 14, 2022
1 X-Ego: Acquiring Team-Level Tactical Situational Awareness via Cross-Egocentric Contrastive Video Representation Learning Human team tactics emerge from each player's individual perspective and their ability to anticipate, interpret, and adapt to teammates' intentions. While advances in video understanding have improved the modeling of team interactions in sports, most existing work relies on third-person broadcast views and overlooks the synchronous, egocentric nature of multi-agent learning. We introduce X-Ego-CS, a benchmark dataset consisting of 124 hours of gameplay footage from 45 professional-level matches of the popular e-sports game Counter-Strike 2, designed to facilitate research on multi-agent decision-making in complex 3D environments. X-Ego-CS provides cross-egocentric video streams that synchronously capture all players' first-person perspectives along with state-action trajectories. Building on this resource, we propose Cross-Ego Contrastive Learning (CECL), which aligns teammates' egocentric visual streams to foster team-level tactical situational awareness from an individual's perspective. We evaluate CECL on a teammate-opponent location prediction task, demonstrating its effectiveness in enhancing an agent's ability to infer both teammate and opponent positions from a single first-person view using state-of-the-art video encoders. Together, X-Ego-CS and CECL establish a foundation for cross-egocentric multi-agent benchmarking in esports. More broadly, our work positions gameplay understanding as a testbed for multi-agent modeling and tactical learning, with implications for spatiotemporal reasoning and human-AI teaming in both virtual and real-world domains. Code and dataset are available at https://github.com/HATS-ICT/x-ego. 3 authors · Oct 21, 2025
- Temporal dynamics of goal scoring in soccer We investigated the temporal distribution of goals in soccer using event-level data from 3,433 matches across 21 leagues and competitions. Contrary to the prevailing notion of randomness, we found that the probability of a goal being scored is higher as matches progress, and we observed fewer-than-expected goals in the early minutes of each half. Further analysis of the time between subsequent goals shows an exponential decay, indicating that most goals naturally cluster closer together in time. By splitting this distribution by the team that scores the next goal, we observe bursty goal-scoring dynamics, wherein the same team is more likely to score again shortly after its previous goal. These findings highlight the importance of match context (whether driven by fatigue, tactical adaptations, or psychological momentum) in shaping when teams are able to score. Moreover, the results open avenues for extending data-driven methods for identifying high-impact moments in a match and refining strategic decision-making in soccer's evolving analytical landscape. 6 authors · Jan 19, 2025