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| import gradio as gr | |
| from io import StringIO | |
| from model import DecoderTransformer, Tokenizer | |
| from huggingface_hub import hf_hub_download | |
| import torch | |
| import chess | |
| import chess.svg | |
| import chess.pgn | |
| vocab_size=33 | |
| n_embed=384 | |
| context_size=256 | |
| n_layer=6 | |
| n_head=6 | |
| dropout=0.2 | |
| device = 'cpu' | |
| model_id = "philipp-zettl/chessPT" | |
| model_path = hf_hub_download(repo_id=model_id, filename="chessPT.pkl") | |
| tokenizer_path = hf_hub_download(repo_id=model_id, filename="tokenizer.json") | |
| model = DecoderTransformer(vocab_size, n_embed, context_size, n_layer, n_head, dropout) | |
| model.load_state_dict(torch.load(model_path, map_location=torch.device('cpu'))) | |
| model.to(device) | |
| tokenizer = Tokenizer.from_pretrained(tokenizer_path) | |
| def generate(prompt): | |
| model_input = torch.tensor(tokenizer.encode(prompt), dtype=torch.long, device=device).view((1, len(prompt))) | |
| pgn = tokenizer.decode(model.generate(model_input, max_new_tokens=4, context_size=context_size)[0].tolist()) | |
| pgn_str = StringIO(pgn) | |
| game = chess.pgn.read_game(pgn_str) | |
| img = chess.svg.board(game.board()) | |
| filename = f'moves-{pgn}.svg' | |
| with open(filename, 'w') as f: | |
| f.write(img) | |
| plot = f'<img src="{filename}">' | |
| return pgn, plot | |
| with gr.Blocks() as demo: | |
| gr.Markdown(""" | |
| # ChessPT | |
| Welcome to ChessPT. | |
| The **C**hess-**P**re-trained-**T**ransformer. | |
| The rules are simple: provide a PGN string of your current game, the engine will predict the next token! | |
| """) | |
| prompt = gr.Text(label="PGN") | |
| output = gr.Text(label="Next turn", interactive=False) | |
| img = gr.Markdown() | |
| submit = gr.Button("Submit") | |
| submit.click(generate, [prompt], [output, img]) | |
| gr.Examples( | |
| [ | |
| ["1. e4", ], | |
| ["1. e4 g6 2."], | |
| ], | |
| inputs=[prompt], | |
| outputs=[output, img], | |
| fn=generate | |
| ) | |
| demo.launch() | |