Kibitzer
Collection
Kibitzer chess engine training checkpoints (SFT + RL) — step-by-step snapshots with estimated Elo vs Stockfish baselines. • 33 items • Updated
Kibitzer checkpoint for a chess policy/value model trained on game sequences. Each board is encoded as 64 square tokens plus auxiliary state, summarized by a square-level encoder, then processed by a causal transformer over the game timeline.
checkpoint: step_002000.ptstep: 002000elo_rating: 808 estimated vs stockfish-elo-1320 (-511.5 Elo diff)github_repo: https://github.com/Mantissagithub/kibitzereval_opponent: stockfish-elo-1320elo_diff: -511.5eval_games: 20eval_score: 1.00elo_error: n/ad_model=384,
sequence length 256, 12 layers, and 8 attention heads.64 * 73)
plus a tanh value head for bounded outcome prediction.step_002000.pt: PyTorch checkpoint.training_metadata.yaml: training config and checkpoint metrics.post_eval.yaml: uploaded after local Stockfish/cutechess eval.git clone https://github.com/Mantissagithub/kibitzer.git
cd kibitzer
uv run python scripts/uci.py --checkpoint <path-to>/step_002000.pt
This checkpoint is one artifact in a sequence. Repos with
elo-pending in the name have not been evaluated yet; rated repos are
renamed after scripts/eval_and_rename_hf.py --from-hf completes.