GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine? Paper • 2606.17861 • Published 4 days ago • 44
Qwen-RobotWorld Technical Report: Unifying Embodied World Modeling through Language-Conditioned Video Generation Paper • 2606.17030 • Published 5 days ago • 22
WeaveBench: A Long-Horizon, Real-World Benchmark for Computer-Use Agents with Hybrid Interfaces Paper • 2606.09426 • Published 12 days ago • 101
Toward Generalist Autonomous Research via Hypothesis-Tree Refinement Paper • 2606.11926 • Published 10 days ago • 112
SWE-Explore: Benchmarking How Coding Agents Explore Repositories Paper • 2606.07297 • Published 15 days ago • 116
π-Bench: Evaluating Proactive Personal Assistant Agents in Long-Horizon Workflows Paper • 2605.14678 • Published May 19 • 106
Video2GUI: Synthesizing Large-Scale Interaction Trajectories for Generalized GUI Agent Pretraining Paper • 2605.14747 • Published May 14 • 146
AutoResearchClaw: Self-Reinforcing Autonomous Research with Human-AI Collaboration Paper • 2605.20025 • Published May 19 • 189
MMSkills: Towards Multimodal Skills for General Visual Agents Paper • 2605.13527 • Published May 14 • 120
ESARBench: A Benchmark for Agentic UAV Embodied Search and Rescue Paper • 2605.01371 • Published May 2 • 6
Beyond SFT-to-RL: Pre-alignment via Black-Box On-Policy Distillation for Multimodal RL Paper • 2604.28123 • Published May 1 • 49
SketchVLM: Vision language models can annotate images to explain thoughts and guide users Paper • 2604.22875 • Published Apr 23 • 38
ReVSI: Rebuilding Visual Spatial Intelligence Evaluation for Accurate Assessment of VLM 3D Reasoning Paper • 2604.24300 • Published Apr 27 • 67
World-R1: Reinforcing 3D Constraints for Text-to-Video Generation Paper • 2604.24764 • Published Apr 27 • 119
Agentic World Modeling: Foundations, Capabilities, Laws, and Beyond Paper • 2604.22748 • Published Apr 24 • 230
LLaDA2.0-Uni: Unifying Multimodal Understanding and Generation with Diffusion Large Language Model Paper • 2604.20796 • Published Apr 22 • 243