import pygame

# Impostazioni finestra
WIDTH = 800
HEIGHT = 800

WIN = pygame.display.set_mode((WIDTH, HEIGHT))
pygame.display.set_caption("Nav<NAME>")

# FONT
pygame.font.init()
MAIN_FONT = pygame.font.SysFont("comicsans", 50)

# Carica tutte le immagini

# navicella del nemico
RED_SPACE_SHIP = pygame.image.load("assets/red_ship.png")
GREEN_SPACE_SHIP = pygame.image.load("assets/green_ship.png")
BLUE_SPACE_SHIP = pygame.image.load("assets/blue_ship.png")

# navicella del giocatore
YELLOW_SPACE_SHIP = pygame.image.load("assets/player.png")

# laser
YELLOW_LASER = pygame.image.load("assets/laser.png")

# cuore
HEART = pygame.image.load("assets/heart.png")

# Background
BG = pygame.transform.scale(pygame.image.load("assets/background.png"), (WIDTH, HEIGHT))

# Alcune costanti utili
PLAYER_SPEED = 5
BULLET_SPEED = 10
ENEMY_SPEED = 2
HEART_SPEED = 1
INITIAL_LIVES = 5
BULLET_COOL_DOWN = 1.15
HEART_COOL_DOWN = 15
FPS = 60

import pygame

# Impostazioni finestra
WIDTH = 800
HEIGHT = 800

WIN = pygame.display.set_mode((WIDTH, HEIGHT))
pygame.display.set_caption("Nav<NAME>")

# FONT
pygame.font.init()
MAIN_FONT = pygame.font.SysFont("comicsans", 50)

# Carica tutte le immagini

# navicella del nemico
RED_SPACE_SHIP = pygame.image.load("assets/red_ship.png")
GREEN_SPACE_SHIP = pygame.image.load("assets/green_ship.png")
BLUE_SPACE_SHIP = pygame.image.load("assets/blue_ship.png")

# navicella del giocatore
YELLOW_SPACE_SHIP = pygame.image.load("assets/player.png")

# laser
YELLOW_LASER = pygame.image.load("assets/laser.png")

# cuore
HEART = pygame.image.load("assets/heart.png")

# Background
BG = pygame.transform.scale(pygame.image.load("assets/background.png"), (WIDTH, HEIGHT))

# Alcune costanti utili
PLAYER_SPEED = 5
BULLET_SPEED = 10
ENEMY_SPEED = 2
HEART_SPEED = 1
INITIAL_LIVES = 5
BULLET_COOL_DOWN = 1.15
HEART_COOL_DOWN = 15
FPS = 60

# Impostazioni finestra # FONT # Carica tutte le immagini # navicella del nemico # navicella del giocatore # laser # cuore # Background # Alcune costanti utili