<gh_stars>1-10
import logging
import os

from .window import Window

__all__ = [
    'current_time',
    'current_window',
    'gl_context_version',
    'init',
    'run'
]

logging.basicConfig(level=os.environ.get('LOGLEVEL', 'ERROR'))

__window__ = None


def gl_context_version():
    return None if __window__ is None else __window__.current_context_version()


def current_window():
    if __window__ is not None:
        return __window__
    else:
        raise ValueError('Window has not been created.')


def current_time():
    return current_window().elapsed_time


def init(win: Window):
    global __window__
    """Initialize the main loop."""
    if not isinstance(win, window.Window):
        raise ValueError('Not a valid window object.')
    __window__ = win
    __window__.activate()
    __window__.dispatch('on_init')
    __window__.dispatch('on_resize', win.width, win.height)


def run():
    """Run the main loop."""
    if __window__:
        __window__.main_loop()

import logging
import os

from .window import Window

__all__ = [
    'current_time',
    'current_window',
    'gl_context_version',
    'init',
    'run'
]

logging.basicConfig(level=os.environ.get('LOGLEVEL', 'ERROR'))

__window__ = None


def gl_context_version():
    return None if __window__ is None else __window__.current_context_version()


def current_window():
    if __window__ is not None:
        return __window__
    else:
        raise ValueError('Window has not been created.')


def current_time():
    return current_window().elapsed_time


def init(win: Window):
    global __window__
    """Initialize the main loop."""
    if not isinstance(win, window.Window):
        raise ValueError('Not a valid window object.')
    __window__ = win
    __window__.activate()
    __window__.dispatch('on_init')
    __window__.dispatch('on_resize', win.width, win.height)


def run():
    """Run the main loop."""
    if __window__:
        __window__.main_loop()
Initialize the main loop. Run the main loop.