from engine import Engine
from character import Character, Player, Enemy, Gnome
from battle import Battle

def main():
	game = Engine()
	game.play()

if __name__ == "__main__":
	main()



from engine import Engine
from character import Character, Player, Enemy, Gnome
from battle import Battle

def main():
	game = Engine()
	game.play()

if __name__ == "__main__":
	main()


