<gh_stars>1-10
"""function
Set the game to overworld mode.

Set the game to overworld mode, resuming player movement.

in:
No arguments

"""


class Overworld:
    def __init__(self, act, src, user):
        act.funcs.append(self)
        self.init_time = act.current_time
        self.act = act
        self.src = src
        self.user = user
        self.act.game.m_gst.switch_state("overworld")

    def on_tick(self, time=None, frame_time=None):
        return True

    def on_read(self):
        return None

"""function
Set the game to overworld mode.

Set the game to overworld mode, resuming player movement.

in:
No arguments

"""


class Overworld:
    def __init__(self, act, src, user):
        act.funcs.append(self)
        self.init_time = act.current_time
        self.act = act
        self.src = src
        self.user = user
        self.act.game.m_gst.switch_state("overworld")

    def on_tick(self, time=None, frame_time=None):
        return True

    def on_read(self):
        return None
function Set the game to overworld mode.  Set the game to overworld mode, resuming player movement.  in: No arguments