Qwen3.8-Flash-Next NVIDIA FP4-Local for Infernix

AI disclaimer: this artifact, its conversion recipe, the engine that runs it and most of this card were made with AI (mostly Claude Opus 5.5). It is hobby work and is likely to be neither complete nor entirely accurate.

NVIDIA's Qwen3.8-Flash-Next-FP4-Local, a quantization-aware distillation of Qwen3.8-Flash-Next (48 layers, 512 routed experts per layer, top 10, an MTP drafter and vision), packed for Infernix, a C++/CUDA engine that runs it on one RTX 5090 (32 GB). The 24,576 routed experts live in pinned host RAM, a VRAM cache holds the hot ones, the CPU computes part of each layer's misses, and the 29 GB PLE n-gram table is read from an NVMe drive.

The conversion is bit-exact: NVIDIA's NVFP4 experts and block scales, MXFP8 projections and NVFP4 n-gram table are kept as the checkpoint stores them.

Files

File Bytes What it is
Qwen3.8-Flash-Next-NVIDIA-FP4-Local-Infernix-00001-of-00003.infernix 32,000,000,000 model, part 1 of 3 (also holds the table of contents)
Qwen3.8-Flash-Next-NVIDIA-FP4-Local-Infernix-00002-of-00003.infernix 32,000,000,000 model, part 2 of 3
Qwen3.8-Flash-Next-NVIDIA-FP4-Local-Infernix-00003-of-00003.infernix 13,375,571,200 model, part 3 of 3
Qwen3.8-Flash-Next-NVIDIA-FP4-Local-Infernix.ngram 29,127,258,112 PLE n-gram volume (read in random 4 KiB blocks), NVIDIA's NVFP4 rows
Qwen3.8-Flash-Next-NVIDIA-FP4-Local-Infernix-00001-of-00003.infernix.conversion.json 883,511 conversion report: sources, methods and formats per object
LICENSE, NOTICE the Qwen Community License 1.0; attribution and the NVIDIA agreement

Keep the three model parts in one directory and give Infernix part 1, as with a split GGUF. Put the n-gram volume on an NVMe drive and pass it with --ngram-volume. Any of the other Qwen3.8-Flash-Next n-gram tables also runs this model.

This version (2026-10-24) needs an Infernix build from GitHub main at commit 257789da or later, which runs the vision MLPs in NVFP4; with an older build, update Infernix first.

DFlash2 drafting

This model can draft with Qwen3.8-Flash-Next-DFlash2-Infernix (776 MB), Inco AI's DFlash2 drafter packed for Infernix. It decodes 8-11 % faster than the model's own MTP drafter with --draft-tokens auto (26 % on sampled code). Download it next to the model and pass it with --spec dflash2 --draft-model:

hf download Wallawalla47/Qwen3.8-Flash-Next-DFlash2-Infernix Qwen3.8-Flash-Next-DFlash2-Infernix.infernix --local-dir <dir>
infernix-serve <this model's part 1>.infernix --spec dflash2 \
  --draft-model <dir>/Qwen3.8-Flash-Next-DFlash2-Infernix.infernix --draft-tokens auto

It needs an Infernix build whose --help lists --draft-model; see the drafter's card for details.

What is bit-exact and what is converted

Converted with Infernix's recipe qwen3_8_flash_next_fp4_local (components text, vision and MTP, plus a proposal head and --screen-heads). python -m tools.flash_next.verify_artifact compared the artifact with the checkpoint: 24,576 experts, 1,616 tensors and 320,001,536 n-gram rows with no mismatch and no tensor rounded.

  • Routed experts: NVIDIA's NVFP4 codes, block scales (the checkpoint stores them in a lossless compressed encoding, which the converter restores), FP32 multipliers and activation scales. By default they run with BF16 activations, as NVIDIA serves the checkpoint; --expert-a4-activations runs them with 4-bit activations at NVIDIA's calibrated scales, which changes the output. Only this artifact offers the choice.
  • GDN, attention (indexer included) and shared-expert projections: NVIDIA's MXFP8 words, run with BF16 activations; the GDN a/b projections and the vision attention are their exact BF16 values; the trained FP32 norms stay FP32.
  • Vision MLPs and merger: NVIDIA's NVFP4 codes, block scales and FP32 multipliers, run with BF16 activations and exact sums (the experts' default arithmetic).
  • N-gram table: every NVFP4 row, byte for byte.
  • Converted: only the MTP drafter (1,556 tensors, re-quantized as for the other imports).
  • Added: the MTP drafter's proposal head (--lm-head-draft) and 2-bit copies of the LM head and the proposal head (273 MB, the artifact's last objects) for Infernix's experimental screened heads, which score every row from the copy and compute only the best ones exactly; nothing else reads them.

Run

infernix-serve Qwen3.8-Flash-Next-NVIDIA-FP4-Local-Infernix-00001-of-00003.infernix \
  --ngram-volume Qwen3.8-Flash-Next-NVIDIA-FP4-Local-Infernix.ngram --kv-dtype int8 \
  --max-context 262144 --max-concurrency 2 \
  --spec dflash2 --draft-model Qwen3.8-Flash-Next-DFlash2-Infernix.infernix --draft-tokens auto --lm-head-draft

The DFlash2 drafter is Qwen3.8-Flash-Next-DFlash2-Infernix; --lm-head-draft decodes 3.0 % faster than drafting with this model's BF16 text head. infernix takes the same arguments. See the Qwen3.8-Flash-Next guide for the options, KV formats and requirements.

Quality and speed (RTX 5090, 2026-10-20)

On the 1M-token perplexity corpus (quick, 4K context, BF16 KV, exact route) the model scores 3.4865 with its default 16-bit expert activations and 3.5024 with --expert-a4-activations, against 3.4854 for the official FP8 conversion and 3.5114 for NVIDIA's NVFP4 Dense8.

Measure (INT8 KV, one request) 16-bit expert activations --expert-a4-activations
Prefill, 8K prompt 3,352 tok/s
Prefill, 32K prompt 11,299 tok/s 11,985 tok/s
Decode, plain 110 tok/s 135 tok/s
Decode, MTP 150-162 tok/s 216 tok/s

Decode with the DFlash2 drafter (--draft-tokens auto --lm-head-draft, 2026-10-25, one request, INT8 KV, 384-token continuations of 1,280-token slices of code and docs): 220 tok/s on code (greedy), 147 tok/s on docs (sampled at temperature 1). The 2026-10-24 version changes only the vision MLPs and adds the head screens: its text path gives the previous version's logits bit for bit, and it scores the same 3.4865.

License

Use of this model is governed by the NVIDIA Open Model Agreement; the Qwen3.8-Flash-Next base model is governed by the Qwen Community License 1.0 (LICENSE). The Infernix engine has its own license in its repository.

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